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Should novice designers bear primary responsibility?

2018-08-23View Original

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This post was last edited by Hasty Passerby on 2018-8-23 at 16:20. Should novice designers bear the main responsibility? Is it reasonable for novice designers to bear the main responsibility? Discussion on the allocation of responsibilities for school reviews and the establishment of a lifetime liability system for designers. An accident that occurred in 2014 due to design flaws attracted significant attention within the design industry; most accidents are caused by factors such as on-site construction, operation, and management, with cases where inadequate design led to accidents being extremely rare. The criminal judgments resulting from such incidents caused a major stir in the industry, and the concept of a lifetime liability system for designers shifted from being just a slogan to becoming a reality. This article is not intended to overturn any judgments; it merely explores some current realities in the industry. Is it truly reasonable for novice designers to bear the primary criminal responsibility? Can young designers born in the 1980s and 1990s, who are already burdened by the pressures of housing, marriage, and children, also cope with the burden of a lifetime responsibility in design? After decades of hard study, one finally achieves success and feels full of enthusiasm. There are several large oil and chemical industries, but how many graduates from these institutions actually end up working there? For graduates from petroleum and chemical engineering schools, if they choose to work in this industry, the working conditions in design firms are much better than those in factories or construction sites. For ordinary children, at this stage, if they want to enter the four major oil refining institutions, the nine major chemical industry institutions, the provincial institutions, or the local oil refinery design institutes, they need to have a degree from a 985/211 university, a master’s degree, or excellent academic records. 2. One must join a proper apprenticeship program to learn the craft; the disciple of a master eventually becomes a master himself. By mastering three hundred sets of guidelines, even those who are not experts can pretend to be ones. Design is a profession that requires high levels of expertise, numerous knowledge areas, and strong comprehensive skills. Design firms continue to uphold the fine tradition of passing on knowledge and guiding newcomers; a good master is half the key to success. To be able to draw good diagrams, one has to read a great deal of books, study numerous drawing standards, and memorize dozens of codes; many professionals have to strive for years to obtain a certification. One has to work as an assistant for three years before they can start drawing diagrams; it takes five years to become competent at this task. After ten years, such a person becomes Engineer Li, and after several decades, they turn into Old Li. Petrochemical design is a traditional industry, and the pace of skill development is slow – an excellent, experienced engineer needs to gain experience through numerous projects. If you want to be the boss, you must first be a good subordinate. A few years of work experience in industries such as IT already qualifies one as an experienced professional; in the petrochemical sector, however, age is more important than experience – even after 10 years of working there, one is still referred to as Xiao Zhang, Xiao Li, or Xiao Wang. Due to slow personnel turnover and a limited number of leadership positions, most people work there their entire lives. The title of senior engineer represents the upper limit in terms of professional rank, while the position of chief engineer constitutes the ceiling in terms of job hierarchy. 4. Dreams are always full and vivid, but reality is far too harsh. I wonder how much one can earn – with back pain and cramps in the legs… Having a high level of education, expertise in complex areas, and experience with dozens of engineering projects, one would think it’s only a matter of winning over beautiful and wealthy partners and reaching the peak of life. But reality dealt a harsh blow. Painting all year round has also led to many health problems. It takes 1 year to create a design, 5 years to review it, and 10 years for senior experts to carry out the final approval – everyone knows which of these steps is more important. In the industry today, many design firms rely on young, inexperienced designers as the main force behind creating drawings, while those responsible for review are usually experienced senior engineers, project managers, or technical leaders who make decisions regarding the key aspects of a project. 6 The hard work is done by the underlings, while all the honors go to the bosses; the money is distributed by the leaders, but it’s still the underlings who bear the responsibilities? For novice designers, who find themselves at the bottom of the pyramid yet have to bear the burden of the entire pyramid, is such a system of responsibility really reasonable? 7 Plan for a lifetime responsibility system? Lifelong responsibility for decision-making? Lifelong quality responsibility? Design a lifetime responsibility system! The petrochemical industry is the foundation of the national economy. The prosperous development of the economy relies on grassroots designers who work overtime day and night, with no time to take care of their families and children. They work hard yet earn meager incomes, while also bearing the heavy burden of a lifetime responsibility for their designs. Along the tough paths of survival, daily life, family, and career, they strive, struggle, persevere, and move forward. Cheer for such design in youth, shout out for the current state of such design, and reflect on such design in life.
Reply #22018-08-24
Design carries responsibility; review should also have it
Reply #32018-08-24
It is still necessary to improve the system by raising the entry requirements for professionals, enhancing the onboarding training for designers, and establishing a reasonable salary structure for them. The entry barriers for employment are low these days; people start working by drawing, so it’s understandable that their design skills aren’t very high.

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